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Post by concretedonkey on Aug 11, 2007 22:53:14 GMT
Accoriding to neversoft: The skills translate into very different gameplay elements with riggers being able to add kickers, rails, and more to areas, while Career skaters get Nail the Trick, Nail the Grab, and Nail the manual. The Hardcore get bowl grinds and the ability to check people. While that sounds like you would have to choose one skill over the other, Hawk 9 does a nice job of integrating all of the classes. It's not that a Hardcore skater can't perform Nail the Trick moves or that a Rigger can't knock someone on their butt. The classes reflect what goals you choose and the choices you make in the story. But you can do any of the moves -- how well you do them depends on your skill level. Proving Ground offers a full-featured video editor, revamped multiplayer, and a customizable skate lounge where players can skate with others online in "the ultimate skate pad." The game's story for career mode will be determined based on the skater class chosen. Proving Ground will also include real-time changes to the skater's appearance based on the amount of injuries inflicted on the character with scars remaining after bails. In addition, the previously excluded Create-a-Park feature has been confirmed to return with over 400 skateable pieces. The THPG website: www.thpgonline.com/more Info as I get it!
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Post by RJ on Aug 12, 2007 20:03:19 GMT
Thanksyou for the update
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